DX11 SET LIMB CAMERA MASK

This function can be used to set an limb to only be rendered by certain cameras.
The mask is a 32-bit value; each set bit represents a camera ID that the limb will be rendered by, just like with the sync mask.
Use DX11 GET CAMERA ID to get the ID of a certain camera (the main screen camera always has an ID of 0, so setting the mask to 1
will only render the limb to the main camera (because 2 ^ 0 == 1)).

  Syntax
DX11 SET LIMB CAMERA MASK limb, mask
  Parameters
limb
Dword
The limb to set the camera mask for.
mask
Dword
The camera mask to set for the specified limb.

  Returns

This function does not return a value.

  See also

LIMB Functions Menu
DX11 Function Categories