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DX11 SET LIMB CAMERA MASK
This function can be used to set an limb to only be rendered by certain cameras.
The mask is a 32-bit value; each set bit represents a camera ID that the limb will be rendered by, just like with the sync mask.
Use DX11 GET CAMERA ID to get the ID of a certain camera (the main screen camera always has an ID of 0, so setting the mask to 1
will only render the limb to the main camera (because 2 ^ 0 == 1)).
DX11 SET LIMB CAMERA MASK limb, mask
limb Dword The limb to set the camera mask for.
mask Dword The camera mask to set for the specified limb.
This function does not return a value.
LIMB Functions Menu
DX11 Function Categories
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